dimanche 20 janvier 2019

[Unreal Engine 4] Dialog and quests systems

This project have 2 parts

- First part : The player can talks to a NPC Character, this character will give a quest (which the player can refuse)

- Second part : If the player accepts the quest, a new quest will be enable . This quest is very easy the player have to collect "unreal " coins.

Description

A NPC is on the scene, if the player come close enough, he will able to talk the NPC

Talk Action

 The NPC will the player a quest to complete

Player can choose to accept or refuse the quest


 If the player accepts the quests, the quest will begin, the player have to collect the coin

The quest begins !
When the player collects coins, a message will be display to keep the player inform about the progression

Update Quest
The quest is over !

 The player talk to the npc to finish the quest

The npc rewards the player with exp !


Don't hesitate to ask on my personnal email : nicolasbunn@gmail.com to test this mini project !

Thanks

Aucun commentaire:

Enregistrer un commentaire