lundi 10 novembre 2025

Space Invader on Unity

 A first demo of a Space Invader on Unity that i'am currently learning . It's features :

- Game Object with component like sprite renderer 2D or Collision Polygon
- Use Collision system
- Instantiate prefab for player bullet 
- Using coroutine to make enemy spawn bullet

Here is a the link to the video

Space Invader Unity

samedi 8 novembre 2025

Damage system, Death checkpoint, and Respawn

 Here is a video on multiples features

 - Life and Damage system with actor component 
 - Player takes damage, and dies if life have no life point
 - UI integration with update on life
 - Basic behavior with BT on IA to attack player
 - Respawn on checkpoint

 Here is a link to the video

Damage and respawn 

mardi 28 octobre 2025

Lock System on Unreal Engine 5

On this video it's show a locking system on Unreal Engine 5

  Locking system is made with a Gameplay Ability, here is a feature 

- Player can lock and unlock
- Player can change target with right stick
- If player goes far from the target, the unlock will automatically unlock

Target detection for locking it's done with Spatial hash grid system.  Here is a link for the video  

 Locking system video

dimanche 26 octobre 2025

3D Action Game Basic actions on Unreal Engine 5

 This demo shows some basic action on any 3D actions game :

 - Movement
-  Camera Control
- Aim system and shooting bullet
- Dash
- Melee in ground and in air with combo 

All this features are made with gameplay ability, ability system, animation bluprint (anim sequence, and anime montage)

3D action game movements